Torin's Passage:
In the Torin's Passage avi (found on one of the King's Quest Collection CDs), there's a scene where Torin and Boogle are outside the guardhouse. Torin asks Boogle if he can be an axe. Boogle (who apparently has trouble hearing) changes into an "X", then an axe, which Torin smashes into a crystal. Oddly, there are not only animations, but text and audio from this scene in the resource files (though it's impossible to get Boogle to change into an axe in the game, as far as I know). Here's a Flash animation I made of the axe scene (View 15000, which also shows Boogle hopping on top of the crystal), and here are the audio files that apparently go with it (though I couldn't get them synced up correctly):
TORIN: Boogle, can you be an axe?
[Boogle changes into an X]
TORIN: Not an X, silly, an AXE!
[Boogle changes into an axe]
TORIN: Aw-right!
[Torin smashes the crystal with Boogle, Boogle is bent out of shape for a moment]
TORIN: Ooh, Ouch! Did that hurt?
BOOGLE: BWARK! (Translation (according to the game's text files): HELL YES IT HURT!)***
Pic 9999: A large version of the desert temple from King's Quest 7!
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Pic 40924: A very rough sketch of R. Kyvist's machine.
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Pic 50301: A rough sketch of Torin falling through the empty space after crawling through the ventilation duct in Tenebrous.
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Pic 51402: An unused closeup of Lycentia's workspace.
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View 51420: Lycentia looking affectionate. This might have been meant to go with the previous pic.
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Pic and View 16100 are closeups of the Crystal City guard. Apparently he was supposed to have a closeup animation at one point. Here's a composite of the pic and the view:
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Pic 60003: an interesting rough render of the cutaway view of the planet Strata.
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View 11003: These animations are from the area around Torin's home. It looks like there were supposed to be something that looks like a cow grazing off in the distance, as well as at least one black, chicken-like bird walking around the farmyard. (Added 1-22-09)
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View 20130: In the Torin's Passage design document, one of the characters listed is a large dragon that is occasionally seen flying around Escarpa (who is obviously the source of the dragon poo). However, he was apparently cut from the game, though I did find this animation of a 3D dragon flying by...and it's the Crystal Dragon from King's Quest VII, only with different colors! (Added 1-22-09)
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View 30007: An unused image of Kurtzwell, found among the graphics used during the cutscene of Lycentia's exile. (Added 1-22-09)
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View 50903: I knew that the two skunks, Sam and Max, were parodies of the dog and rabbit main characters from LucasArts' Sam and Max Hit the Road (I'm still not sure exactly why the skunks were named after them), but I never expected to find an image that strongly resembled Max's head in the game's resource files! (Added 1-22-09)
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View 51202: The Torin's Passage design document mentions Tripe and Viscera reappearing a couple of times in the game, flying after the piece of meat that Torin throws by them as sort of a running gag. The design document mentions them showing up after Torin dies in the lava in Asthenia, and though they never do, these lines of dialogue are present in that section of the game in resource.aud. The design document also mentions them flying by when Torin and Boogle are falling into Tenebrous, and though I don't think they ever do, View 51202 is from that part of the game's graphics (Added 1-22-09):
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The next nine backgrounds technically do appear in the game, but only in the small, considerably compressed intro movie. This may be why they didn't jump out at me on my first look at Torin's Passage's resource files. (I couldn't find any animations or any of the backgrounds from the part when Torin's parents are killed.)
Pic 9000: The wide-angle shot of the Fahrmins' farm, used when Pecand first appears and
when Lycentia attacks the Farhmins. (Added 4-17-10)
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Pic 9001: View of the barn and the house, used several times in the intro. (Added 4-17-10)
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Pic 9002: The background used in the closeup of Mr. Farhmin. It's a barn. Not much more I can say about it.
(Added 4-17-10)
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Pic 9003: A closer look at the barn and the house. I guess that peach-colored slab near the front step is a doorstop.
(Added 4-17-10)
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Pic 9004: The background used for the first few close-ups of Torin. I love the look of this background. (Added 4-17-10)
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Pic 9005: The bridge near the Fahrmins' farm. (Added 4-17-10)
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Pic 9006: The close-up used when Boogle first appears. Wow...posts. (Added 4-17-10)
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Pic 9007: The close-up used when Torin is gaping in terror at the Fahrmins
being attacked. Nothing much of interest in this scene. (Added 4-17-10)
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Pic 2008: Scene used when the Farhmins are encased in crystal and then vanish (that is one eye-catching doorstop).
(Added 4-17-10)
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Pic 30300: A closer view of the stream where Leenah treats Torin's wound. This scene looks pretty incomplete.
(Added 4-17-10)
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Pic 30409: I'm guessing that this is the wall of the Pergolan city. There might have been a close-up of Torin helping Leenah over this wall planned at one point, and this was the background for that close-up. (Added 4-17-10)
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View 10103: I'm pretty surprised that I missed this picture. It's an alternate version of the view of Herman's house from a distance. Even though the colors are completely unlike those in the scene that was used, I didn't do any tweaking at all with the color palette -- these are the sprite's embedded colors. (Added 4-17-10)
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View 10104: This View contains the images of a boulder, a flower, and a thick, viney plant. Judging by where they are in the game's files, they might have been intended to be placed in the foreground of the large scrolling background in The Lands Above. They look pretty rough, and quite different than the other inanimate objects in the game, style-wise. Their color palettes were pretty messed up as well -- the colors they have may look odd, but they were the best ones I could find.
(Added 4-17-10)
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View 16001: A tiny sprite from the wide angle shot of Crystal City. I've never seen this little airship fly by before, so I don't think it appears in the game. It would have been an interesting example of the technology of the people of The Lands Above if it did (not that anyone cares, but...). (Added 4-17-10)
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